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If all went well you should get a Verifying OK notification. scroll down and double click last 4 digits 0FFF write by hand the last 4 digits in the lower box noted down in step 5 (do not copy/paste !)ġ0. Write down last 4 digits (mine were 0C60)Ĩ. Enable NT/2000/XP Driver (be sure you have icprog.sys in the same folder as IC-Prog executable)Ħ. I used IC-Prog 1.06C Don't use 1.06 (in my case when I read the chip it only gave me 0FFF's and no osc value at the end) 1.06B works too. Heres a guide on recording the PIC properly if you dont know how.ġ. From what i hear PIC's cannot be overwritten (One time only record) I can't see why not, it should load any game with the newest Anti-piracy technology with no problems as spyro 3 just proved itģ. if you had between the 3 i would use the 12c508/a but any of them works fine but make sure you use the right hex for the right PICs (See my last post)Ģ.
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By the scph model you gave me (scph-7501) its a USA console. Last edited by EngelP 24th-October-2012 at 00:18.
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Within the multiple files Hex are in RAR (EUR, JAP & USA) guess we select the USA and if we have some game in PAL or JAP, we could use a system traslete Patch for the game in NTSC USA, right?. I can re-write the PIC that is mine now, and leave the connection without further alterations in my console SCPH-7501? Once updated the Mod-Chip with any of these Hex, I can run all PSX games with the protections they have some that are extreme, and not problem?ģ. Which of these two files "Hex" recomended you, and which of the three PICs?, I possess any of the 3 types of "PICs"? Remember that my console is SCPH-7501 Original big, not small PS1.Ģ. Before, I realize yourself some questions:ġ. I have recorded the CD "Spyro 3" clean, without the patch, well, I will try to record the PIC as advise and proves me to see if it works. This was what I wanted to know and wanted to do but could not remember if Spyro 3 could not run on consoles that have the old Mod-Chip. I think you too are technical in Game video, I was a long time ago, but I'm still working on some issues. In advance thank you for this answer, actually, if I have the Genius G840 EEPROM burner, and still keep in good condition. Hex file for the 12F629 pic (Just enter the captcha and your good): Wao Thanks Crab, at last we understand. I know somebody over at assembler-games, that sells these chips dirt cheap no need to pay the amount modchip.ca charges them for. Theres MM3 which is superior to the other hex's like mm, mm2, ONEchip and Mayumi etc. see theres different types of coding for mod-chips. I know were talking about the psx (PS1 i have a scph-5501). Hex file for the 12F629 pic (Just enter the captcha and your good): Hex file for the 12c508/A 12c509/A Pics (Just enter the captcha and your good) : *Edit* or if you got EEPRom Recorder, program the pic (has to be the pics listed below) with this file Went to certain parts of the game that triggers those anti-piracy messages (Zoe) and nothing showed up. burned it and started playing it on my psx with the mod-chip which is loaded with MM3 and then voila it worked. so i what i did was i downloaded Spyro 3 from "Dopeguy" which is a clean rip (non-patched) and tested it out for my self.
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they said the mod chip's hex (Programming, Code used in modchip.ca's ps1 stealth elite chip) is the same as MM3.
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I Bought it from and when i was looking up to see if my mod-chip was capable of playing spyro 3 and others. Now as i was looking up this topic not too long ago to see how updated my ps1 mod-chip i bought a year and a half ago was.